5 research outputs found
Waste detection in Pomerania: non-profit project for detecting waste in environment
Waste pollution is one of the most significant environmental issues in the
modern world. The importance of recycling is well known, either for economic or
ecological reasons, and the industry demands high efficiency. Our team
conducted comprehensive research on Artificial Intelligence usage in waste
detection and classification to fight the world's waste pollution problem. As a
result an open-source framework that enables the detection and classification
of litter was developed. The final pipeline consists of two neural networks:
one that detects litter and a second responsible for litter classification.
Waste is classified into seven categories: bio, glass, metal and plastic,
non-recyclable, other, paper and unknown. Our approach achieves up to 70% of
average precision in waste detection and around 75% of classification accuracy
on the test dataset. The code used in the studies is publicly available online.Comment: Litter detection, Waste detection, Object detectio
ICARUS Training and Support System
The ICARUS unmanned tools act as gatherers, which acquire enormous amount of information. The management of all these data requires the careful consideration of an intelligent support system. This chapter discusses the High-Performance Computing (HPC) support tools, which were developed for rapid 3D data extraction, combination, fusion, segmentation, classification and rendering. These support tools were seamlessly connected to a training framework. Indeed, training is a key in the world of search and rescue. Search and rescue workers will never use tools on the field for which they have not been extensively trained beforehand. For this reason, a comprehensive serious gaming training framework was developed, supporting all ICARUS unmanned vehicles in realistic 3D-simulated (based on inputs from the support system) and real environments
Intelligent mobile system for improving spatial design support and security inside buildings
This paper concerns the an intelligent mobile application for spatial design support and security domain. Mobility has two aspects in our research: The first one is the usage of mobile robots for 3D mapping of urban areas and for performing some specific tasks. The second mobility aspect is related with a novel Software as a Service system that allows access to robotic functionalities and data over the Ethernet, thus we demonstrate the use of the novel NVIDIA GRID technology allowing to virtualize the graphic processing unit. We introduce Complex Shape Histogram, a core component of our artificial intelligence engine, used for classifying 3D point clouds with a Support Vector Machine. We use Complex Shape Histograms also for loop closing detection in the simultaneous localization and mapping algorithm. Our intelligent mobile system is built on top of the Qualitative Spatio-Temporal Representation and Reasoning framework. This framework defines an ontology and a semantic model, which are used for building the intelligent mobile user interfaces. We show experiments demonstrating advantages of our approach. In addition, we test our prototypes in the field after the end-user case studies demonstrating a relevant contribution for future intelligent mobile systems that merge mobile robots with novel data centers
Chapter ICARUS Training and Support System
The ICARUS unmanned tools act as gatherers, which acquire enormous amount of information. The management of all these data requires the careful consideration of an intelligent support system. This chapter discusses the High-Performance Computing (HPC) support tools, which were developed for rapid 3D data extraction, combination, fusion, segmentation, classification and rendering. These support tools were seamlessly connected to a training framework. Indeed, training is a key in the world of search and rescue. Search and rescue workers will never use tools on the field for which they have not been extensively trained beforehand. For this reason, a comprehensive serious gaming training framework was developed, supporting all ICARUS unmanned vehicles in realistic 3D-simulated (based on inputs from the support system) and real environments